Difference between revisions of "2026:Rhythm Game Chart Generation"
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Revision as of 06:43, 6 June 2026
Contents
Overview
Task Description
Evaluation Criteria
Resources
Training Dataset
To ensure data quality and fairness, we ask all participants to use beatmaps ranked from May 5, 2019 to December 31, 2025 for training and validation. We recommend using https://osudl.org/ and filter for "ranked>=2019-05-05 and ranked<2026-01-01 and mode=t", which yields 727 beatmapsets. To minimize legal risks and save resources, we also encourage participants to alternatively filter for "ranked>=2019-05-05 and ranked<2026-01-01 and mode=t and featured artist", which yields 174 beatmapsets. For more information on featured artists, see https://osu.ppy.sh/beatmaps/artists.
Submission Requirements
Timeline
- July 1, 2026: Submission system opens
- Sep 11, 2026: Submission deadline for the generation system
- Oct 15, 2026: Results published
Long-term Plan
We are committed to maintaining and expanding this task in the coming years. Our long-term roadmap includes the introduction of additional osu! modes and other open-access rhythm games, as well as other research objectives such as cross-mode/cross-game transfer learning ability and fine-grained generation controllability.
Contacts
- Ziyun Liu — ziyun.liu@univ-lille.fr
- Carolina Carusi — carolina.carusi@kaist.ac.kr